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Editor Methods

Editor Methods

Explore the various methods available for interacting with and customizing the Plate editor.

This guide covers the various methods available on the Plate editor instance.

Accessing the Editor

How you access the editor instance depends on the context in which you need it.

Below Plate

Use one of these hooks:

  • useEditorRef: Never re-render.
  • useEditorSelector: Re-render only when a specific editor property changes.
  • useEditorState: Re-render on every change.
import { useEditorRef, useEditorSelector, useEditorState } from '@udecode/plate-common/react';
 
const MyComponent = () => {
  const editor = useEditorRef();
  const hasSelection = useEditorSelector((editor) => !!editor.selection, []);
  const editorState = useEditorState();
  
  // ...
};

useEditorRef

  • Use a reference to editor that never gets replaced. This should be the default choice.
  • Since editor is a mutable object that gets updated by reference, useEditorRef is always sufficient for accessing the editor inside callbacks.
  • useEditorRef will never cause your component to re-render, so it's the best choice for performance.

useEditorSelector

  • Subscribe to a specific selector based on editor. This is the most performant option for subscribing to state changes.
  • Example usage: const hasSelection = useEditorSelector((editor) => !!editor.selection, []);
  • When you want your component to re-render in response to a specific change that you're interested in, you can use useEditorSelector to access the relevant property.
  • The selector function is called every time the editor changes (i.e. on every keystroke or selection change), but the component only re-renders when the return value changes.
  • For this to work properly, you should make sure that the return value can be compared using ===. In most cases, this means returning a primitive value, like a number, string or boolean.
  • You can provide a custom equalityFn in the options to useEditorSelector for cases where === isn't sufficient.
  • If the selector function depends on any locally scoped variables, you should include these in the dependency list.

useEditorState

  • Re-render every time the editor changes.
  • Using useEditorState will cause your component to re-render every time the user presses a key or changes the selection.
  • This may cause performance issues for large documents, or when re-rendering is particularly expensive.

Outside Plate

To access the editor outside the Plate component or work with multiple editors, use the PlateController component:

import { PlateController } from '@udecode/plate-common/react';
 
const App = () => (
  <PlateController>
    <Toolbar />
    <MyEditor />
  </PlateController>
);
 
const Toolbar = () => {
  const editor = useEditorState();
  const isMounted = useEditorMounted();
  // Use editor methods here
};

PlateController manages active editors:

  • The first mounted editor is active by default (override with primary={false} on Plate).
  • Focus changes the active editor.
  • An editor remains active until another is focused or it unmounts.

Hooks like useEditorRef and useEditorSelector work with the active editor inside PlateController. If no editor is active, they return a fallback editor, which:

  • Provides default values for queries.
  • Cannot be mutated.
  • Throws errors on state-changing operations.

Fallback editor scenarios:

  • No mounted Plate components.
  • All Plate components are non-primary.
  • During PlateContent mounting.

You can check if any editor is mounted using useEditorMounted:

const Toolbar = () => {
  const editor = useEditorState();
  const isMounted = useEditorMounted();
  
  if (!isMounted) {
    return <div>Editor not ready</div>;
  }
  
  return <div>{/* Toolbar content */}</div>;
};

You can also use editor.isFallback to check if the editor is a fallback instance.

API Methods

getApi

Retrieve the typed API for the editor:

const api = editor.getApi(TablePlugin);
api.api.create.cell(); // Type-safe API method

getTransforms

Get the typed transforms for the editor:

const tf = editor.getTransforms(TablePlugin);
tf.insert.tableRow(); // Type-safe transform method

Plugin Methods

getPlugin

Retrieve the editor plugin instance by its key or base plugin:

const paragraphPlugin = editor.getPlugin(ParagraphPlugin);
const headingPlugin = editor.getPlugin({ key: 'heading' });

getType

Get the node type associated with a plugin:

const paragraphType = editor.getType(ParagraphPlugin);

Option Methods

getOption

Get a specific option value for a plugin:

const search = editor.getOption(FindReplacePlugin, 'search');

getOptions

Get all options for a plugin:

const linkOptions = editor.getOptions(LinkPlugin);

setOption

Set a specific option value for a plugin:

editor.setOption(FindReplacePlugin, 'search', 'hello');

setOptions

Set multiple options for a plugin:

editor.setOptions(FindReplacePlugin, {
  search: 'hello',
  caseSensitive: true,
});

You can also use a function to update options using Immer:

editor.setOptions(FindReplacePlugin, (draft) => {
  draft.search = 'hello';
  draft.caseSensitive = true;
});

getOptionsStore

Get the zustand-x options store for a plugin:

const store = editor.getOptionsStore(FindReplacePlugin);

React Hooks

useOption

Subscribe to a specific option value in a React component:

const MyComponent = () => {
  const search = editor.useOption(FindReplacePlugin, 'search');
  return <div>Current search: {search}</div>;
};

useOptions

You can also use a selector function to subscribe to specific parts of the options:

const MyComponent = () => {
  const search = editor.useOptions(FindReplacePlugin, (options) => options.search);
  return <div>Current search: {search}</div>;
};

useOptionsStore

Get the zustand-x store hook for a plugin:

const store = editor.useOptionsStore(FindReplacePlugin);

Plate Store

setPlateState

Update the global Plate state:

editor.setPlateState('readOnly', true);